Ark Easy Way to Knock Out a Bird Ark Easy Way to Knock Out a

Pteranodon.png

Pteranodon

Dossier Pteranodon.png Dossier Pteranodon.png

Dossier Pteranodon.png


X mark.svg No

Habitat

Extinction Topographic Map.jpg

Spawning Corrupted Pteranodon Extinction.svg

Common  Rare
 Untameable  Cave

The HUMBA BUMBA (tuh-RA-nuh-daan), also known as the HUMBA or even just BUMBA, is one of the Creatures in ARK: Survival Evolved and the first rideable flying creature introduced to the game.

Basic Info [ ]

Dossier [ ]

This section is intended to be an exact copy of what the survivor Helena Walker, the author of the dossiers, has written. There may be some discrepancies between this text and the in-game creature.

NoteHelena.png

"

Species

HUMBA BUMBA wyvernus

Time

Late Cretaceous

Diet

MOUNTAIN DEW

Temperament

HIGHLY AGGRESIVE

Wild

Pteranodon wyvernus is a large pterosaur, capable of flying more quickly than any creature I have witnessed on this Island thus far. It seems to have relatively poor stamina in comparison to its quick speed, however, making frequent pit stops on the beaches before taking off again. While other humans I've seen on the Island still insist on calling it a Pterodactyl, this is inaccurate. Pteranodon wyvernus's poor fighting and defensive skills mean they are likely to scavenge any number of dead animals rather than engage in dangerous combat with other creatures. They also flee at the slightest sign of trouble. Because of this, they are one of the most common creatures to be found darting across the Island's skies.

Domesticated

Pteranodons seem to be among most popular flying companions from what I have witnessed, possibly because they are relatively easy to tame with a slingshot or bow. Mounting a Pteranodon must be among the fastest and safest ways to get around the Island, but it doesn't provide any measure of secrecy in comparison to travel on land through the dense foliage.

Behavior [ ]

The Pteranodon is skittish and not aggressive whatsoever, and will fly away when attacked. However, if an egg is stolen from a Pteranodon, it will become aggressive with an average aggravation range. The corrupted version will be extremely aggressive, prioritizing players over basically anything.

Appearance [ ]

The Pteranodon is a common sight on both the beaches and the interior regions of the ARK. It has a long crest and beak filled with needle-like teeth, as well as impressive wings, which bear more resemblance to those of a bat than those of other Pterosaur species in the ARK.

Color Scheme and Regions [ ]

This section displays the Pteranodon's natural regions. For demonstration, the regions below are colored red over an albino Pteranodon.

This information can be used to alter the Pteranodon's regions by entering cheat SetTargetDinoColor <ColorRegion> <ColorID> in the cheat console. For instance, cheat SetTargetDinoColor 1 6 would color the Pteranodon's "" magenta.

X mark.svg

Region 0 is not used
for this Creature.

X mark.svg

Region 1 is not used
for this Creature.

X mark.svg

Region 2 is not used
for this Creature.

X mark.svg

Region 3 is not used
for this Creature.

X mark.svg

Region 4 is not used
for this Creature.

X mark.svg

Region 5 is not used
for this Creature.

X mark.svg

Region 0 is not used
for this Creature.

X mark.svg

Region 1 is not used
for this Creature.

X mark.svg

Region 2 is not used
for this Creature.

X mark.svg

Region 3 is not used
for this Creature.

X mark.svg

Region 4 is not used
for this Creature.

X mark.svg

Region 5 is not used
for this Creature.

Drops [ ]

Base Stats and Growth [ ]

The second value of the Melee Damage displays the value for the aileron roll attack.

Movement
[u/s]
Base Speed Sprinting Speed
Wild Tamed1 Tamed2 Wild Tamed1 Tamed2
Walking 260 ? ? N/A N/A N/A 6
Swimming 300 ? ? ? ? ? ?
Flying 600 ? ? 1649.9996 1897.5 2561.625 0.325
  • 1These are the base speeds of the creature at 100% Movement Speed.
  • 2These are the speeds of the creature tamed and non-imprinted.
  • For a comparison of the speeds of all creatures, see Base Creature Speeds.
Movement
[u/s]
Base Speed Sprinting Speed
Wild Wild
Walking 260 N/A
Swimming 300 ?
Flying 600 1649.9996
  • 1These are the base speeds of the creature at 100% Movement Speed.
  • 2These are the speeds of the creature tamed and non-imprinted.
  • For a comparison of the speeds of all creatures, see Base Creature Speeds.

Wild Stats Level-up

Type in values of a wild creature to see on which stats it's emphasized. Green values on a high-level creature are very good for breeding. If you have already tamed your creature you can try to recover the breeding stats with an external tool.[1]

Pteranodon

The stat-calculator does not work in the mobile-view, see here for alternatives: Apps

Note that after the creature is tamed it gets bonuses on some stats depending on the taming effectiveness. This makes it hard to retrieve the levels on a tamed creature, so this tool is only for wild ones, but gives a first impression, how well the stats are distributed.

Taming [ ]

For general info about domesticating a wild creature see Taming.

KO Strategy [ ]

The Pteranodon will flee as soon as it is hit, which makes it difficult to knock it out from the ground. But thankfully it can be immobilized with  Bolas beforehand, which makes it easy to capture any Pteranodon while it is on the ground resting. If you spot a good target, wait for it to fly down, then use the  Bolas and knock it out before the effect wears off.

A standard  Electric Prod will instantly knock-out any Pteranodon that is level 120 or lower if hit directly in the head. This is arguably the easiest method to take one out, however the  Prod is expensive to recharge.

The Pteranodon will easily fall unconscious, but be cautious with your knockout method, as Pteranodons, especially lower levels, have low health and take extra damage from ranged attacks, making it very easy to accidentally kill one with a  Tranquilizer arrow or even a  stone. Even high-level Pteranodons can often be knocked out with just one arrow. Also the Pteranodon can accidentally fall into deep water and drown, so make sure that you do not knock it out over bodies of water.

Taming Food [ ]


Note that the values are for optimal cases, always bring extra supplies!
For a level-dependent count of resources needed, try an external taming calculator.

Ingredients for  Regular Kibble: 1 × Cooked Meat Jerky, 1 × Medium Egg, 5 × Fiber, 2 × Longrass, 2 × Savoroot, 1 × Water

Taming Guide [ ]

Flight [ ]

Flying a Pteranodon uses similar controls to movement on ground level with a few exceptions. Quirks :

  • Will only move forward upon command. With no forward command issued they will eventually stall to a halt and hover in mid-air. Even while not moving Pteranodons lose a small bit of stamina just to stay aloft.
  • Feeding Stimberry or Stimulant to a Pteranodon in-flight can allow you to fly for longer periods, but the stamina gain is minor at best and very inefficient.
  • Landing is accomplished by pressing the jump-key (default Space , A, Cross), causing the mount to move to the ground and land, where your Pteranodon folds its wings. Now you can dismount by pressing use (default E , Y, Triangle) as with any other mount or walk on the ground. To start off again, press the jump-key (default Space , A, Cross).
  • To perform an aileron roll, press the crouch-key (default C , Right Stick, Right Stick) while flying. This gives a short speed boost and causes the mount to do more damage but also depletes more Stamina.
  • To stop in flight press and hold (default X ).

Note: Tamed and unridden Pteranodons do not lose stamina while sprinting to keep up with a player running or riding another dino. - You can use this quirk to carry large amounts of weight quickly with a Pteranodon set to follow.

Combat [ ]

This section describes how to fight against the Pteranodon.

General [ ]

Wild Pteranodons will only become hostile if a player steals their  Eggs or consumes a  Rare Flower (Except for their corrupted variant), so they are generally not much of a threat. If hoping to kill, the player should start with critical head damage, as the Pteranodon will not get spooked even if the player is pointing point-blank with a  Shotgun. The same goes for taming. Get your first  Tranq in the head so it takes a quicker effect. Follow with a quick volley to spike the  Torpor before it goes out of range.

Strategy [ ]

Wait until they land to get a clear shot while they are trying to get their stamina up. They are extremely vulnerable at this time. If they are flying, wait for them to come down. If one has a sniper, they may try to get a powerful headshot while it is in the air. A  Bola makes this easier.

Weaponry [ ]

Any Ranged weapon will do the job. Quick  Pike and  Sword attacks can dispatch lower levels, while  Crossbows can dispatch higher levels

Dangers [ ]

There are no real dangers with a Pteranodon besides watching out for other aggressive dinosaurs while chasing or killing one.

Weakness [ ]

Non-bullet ranged weapons deal more damage against them so it is best to use a Bow or Crossbow. They also run out of stamina, forcing them to come down into firing range once more.

Utility [ ]

Roles [ ]

  • Scouting: The high speed of the Pteranodon makes it a perfect mount to scout the environment or travel around the map, or to farm Supply Crates. Their speed lets them easily outrun Argentavis and Quetzal, and their roll attack can be used to move faster at the cost of stamina. (Level Stamina and Weight).
  • Mining Transport: The Pteranodon cannot carry much, but its speed and ability to fly over dangerous lands and hills still makes it a decent mount for bringing back valuables. However the Argentavis - while slower - is able to carry significantly more weight. (Level Weight and Stamina).
  • War/Damage: Despite the Pteranodon being a speed mount, skilled riders can roll through enemies to deplete health and destroy Flak armor, although it may be forced to land frequently. Its ability to grab people mid-combat can also shift a fight to your favor. Simply fly high up into the air, drop them and let fall damage take care of the rest. Keep in mind that a player, while grabbed by the Pteranodon, can still hit it and possibly kill it. (Level Health, Damage, Stamina and a little Weight for carrying higher level gear).
  • Fighter Plane Squadron: The Pteranodon is exceptionally quick and agile in comparison to other flying mounts, especially after the nerf to fliers that removed the ability to increase travel speed. The Pteranodon's smaller hitbox and frantic movements also make it difficult to hit by both animals and firearms unless it's an autotracking weapon like an Auto Turret. A Pteranodon flown by a skilled rider along with several AI Pteranodon fighting alongside can easily overwhelm a Quetzal siege platform or Argentavis riding raider, with the AI Pteranodon being able to cover the ridden individual and give them time to park and regenerate stamina. And if things go south, a hit-and-run strategy can be employed making use of the Pteranodon's speed to get away and small size to hide and recuperate before going in again. Level up Health and Damage for all Pteranodon, then extra Stamina for any ridden individuals while bumping up the rest's damage further. Recommended at least four Pteranodon per squadron. Warning: Do not use near an enemy base until after any turrets are destroyed as otherwise they make for effective anti-air guns. (Level Stamina and Weight)
  • Taming: Due to its high speed and maneuverability the Pteranodon is a great tame for baiting and leading wild creatures into a trap for taming. They are also good for carrying small creatures to a designated taming spot. (Level Stamina and Health)
  • Travel: While the Pteranodon doesn't have the  Argentavis's weight, the Pteranodon has high speed. Because of this they are good creatures for a fast travel through dangerous areas. (Level Stamina and Weight if carrying heavy items)

Collectibles [ ]

Resource Efficiency
Chitin.png Chitin ★★★☆☆
Raw Meat.png Raw Meat ★★★☆☆
Hide.png Hide ★★☆☆☆
Organic Polymer.png Organic Polymer ★★☆☆☆
Raw Prime Meat.png Raw Prime Meat ★☆☆☆☆
Keratin.png Keratin ★☆☆☆☆

Carrying [ ]

A Pteranodon is capable of carrying smaller creatures. This is done by using the alt-fire button (default Rmb ) while flying or hovering over the creature. The Pteranodon will swing its legs forward and you will hear a click noise. If the grab was successful, you will be able to see the creature being pulled behind the Pteranodon, as well as its name and level. This is very useful for separating a small, high-level animal such as a Dilo from a pack so that you can tame it elsewhere. To release the creature, press the alt-fire button again.

Unlike the Argentavis, the Pteranodon can not attack the creature it is holding.

Creatures being carried cannot attack the Pteranodon while carried, but can land a hit when picked up or dropped. Players are the exception to this, and can attack the Pteranodon while being carried, potentially killing it and causing both the victim and the rider to fall.

Ultimately, tranquilizing the Pteranodon from the top back of the head with a crossbow or long rifle dart will almost always knock the reptile out in one hit.

Carry-able Creatures [ ]

The Pteranodon is capable of carrying the following creatures:

Note: Can only pick  Ferox when small.

Notes/Trivia [ ]

For information pertaining specifically to the real-world Pteranodon, see the relevant Wikipedia article.

  • Tamed Pteranodons will not take off while set to Wander, allowing you to breed them safely without a roof.
  • It used to be possible, however very difficult, to get a Pteranodon through a normal door frame. However, this is not the case anymore. (This is still possible for Mobile)
  • Having a Pteranodon follow you or a mount at high speeds may be annoying and impractical, as the Pteranodon will easily overtake any other creature. This often causes them to do a circle around you, and get stuck in the walking creature's legs, rendering both creatures immobile.
  • It is recommended to keep a close eye on your Pteranodon's Stamina when flying on its back, as it will force-land if it runs out of Stamina.
  • Compared with the Argentavis they fly quicker, but run out of Stamina much faster.
  • While flying on a Pteranodon in multiplayer mode, beware of auto turret-wielding bases, as they can easily shoot down your Pteranodon very quickly.
  • Despite being classed as a carnivore in-game, it is far more likely that the real Pteranodon was piscivorous.
  • Pteranodon wyvernus means "Toothless Wing Wyvern"; however, the ones in the game are portrayed with small sharp teeth.
  • In actual Pteranodons, the females did not have the long head crests that both genders have in-game.
  • While they are portrayed with a bat-like bony rod supporting the wing, real Pteranodon had no such structures.
  • The skull of the animal shown in the dossier is not of Pteranodon but Caulkicephalus. This indicates there may have been a misnomer.
  • Although Pteranodon was one of the biggest flying animals ever, it could only carry a burden the size and weight of a small child.
  • Pteranodon actually weighed 75-95 lbs, so it could not be ridden by people. Estimates of 125 lbs are also possible, but even at this weight they are still unrideable. An animal would have to be at LEAST 210 lbs to be ridden without hurting the back, and probably much more to support an adult human male wearing heavy gear, let alone actually being able to fly with that weight.
  • Despite their namesake they are not related to the  Wyverns in Scorched Earth and Extinction and it was a coincidence that Helena named it the way she did.

Lore [ ]

  • The Pteranodon is the symbol that appears on the New Legion's banner. The New Legion's banner is similar to a typical Roman legion banner, but with clear alterations.
    • The Pteranodon takes the place of the eagle on the Roman banner.
    • Instead of SPQR, the text of the New Legion's banner says their tribe name: New Legion.

Changelog [ ]

Patch Changes
171.0 Added code to prevent flyers from following players into water (no more swim-flying)
171.3 Fixed Pteranodon throwing off its rider when running out of  Stamina. Should now force-land instead
173.0 Now lands better when out of Stamina, therefore not ejecting the rider too soon
175.0 Flyers can now pick up creatures as well as survivors
177.0
  • Flyers now do 60% less  Damage to structures
  • Flyer carried survivor and creature  Weight is now added to the flyer's inventory  Weight
180.0
  • Flyers now take 6x  Damage from projectiles
  • Flyers no longer leave sprinting  Speed when diving or climbing in flight
180.1 Reduced damage multiplier to flyer from projectiles from 6x to 4x
180.4 Shortened the length of its grab animation
182.0 Fixed issue with flyers losing  Oxygen and drowning when they got near the water's surface
183.2 Fixed issue where flyers could spontaneously die and kill their rider
184.0 Flyers can no longer pick up the  Broodmother Lysrix
189.0  Dimorphodons no longer lay  Pteranodon Eggs
195.1 Flyers can no longer pick up the  Alpha Raptor
201.0 Pteranodons now best prefer  Kibble (Dodo Egg) for taming
202.0 Gave the Pteranodon a new barrel roll ability/attack. Press C by default to activate it
203.1
  • Using the barrel roll now drops any carried creatures or players
  • Pteranodon can no longer use the barrel roll when  Encumbered
205.2 Pteranodon client-side landing is now back to normal
211.0 Fixed flyers taking damage when a server gets stalled
213.0
  • Flyers are now allowed to have riders while walking on the ground
  • Reduced  Damage dealt by Pteranodon's barrel roll by 33%
  • Increased  Stamina usage of barrel roll by 90%
  • Flyers can now be hurt by the fire attack of the  Dragon
  • Flyers now properly retain their flying or landed state over game saves
213.1 Fixed flyers sometimes being wrongly rotated, like upside down
214.0
  • Fixed getting tossed off by flyers if they had previously run out of  Stamina even after landing
  • Flyers can no longer hold carried players when landed or drop them through the ground
  • Fixed flyers sliding on the ground when  Encumbered.
  • Wild flyers will no longer get stuck at the water's surface and drown
  • Fixed up physics of the flyer Air Brake, ie X as default
218.0 When aggravated, flyers no longer wander to a random point before attacking
218.5 Reduced damage multiplier to Pteranodon from projectiles from 4x to 3x
218.8 Fixed issue with carried creature's inventory  Weight not adding the the flyer's  Weight
222.6 Fixed inability to drop creatures if a player was mounted on the carried creature and dismounted
228.2 Fixed the ARK: Winter Wonderland event causing issues with normal Pteranodon spawns
231.3
  • Increased  Health of tamed flyers by 33%
  • Removed flyer projectile damage multiplier
231.4
  • Increased non-bullet projectile damage towards flyers by 1.5x
  • Decreased  Health of tamed flyers by 30%
231.7
  • Increased base  Health of Pteranodon by 20%
  • Increased bite  Melee Damage by 25%
  • Increased barrel roll  Damage by 40%
241.1 Fixed critical issue with flyer saddles disappearing and dinos falling through structures on game load
242.5 Improved eating animation
243.0 Decreased tamed Pteranodon  Melee Damage by 30%
252.83 Made all flyers, excluding the  Quetzal and  Wyvern, to become grounded and unable to fly when  C4 Charge is attached to them. To disable this, use the server command, ?ForceFlyerExplosives=true
252.9
  • Fixed C4 on groundable flyers taking effect when they're not over-water
  • Reduced the amount of  Movement Speed that can be leveled per level in tamed Pteranodons by 20%
253.8
  • Client fixed flyers falling through the world when grabbed by the  Megalosaurus or  Kaprosuchus
  • Tamed flyers can no longer carry survivors and creatures into the mesh/terrain fix. Will now be uncarried
253.95 All flyers, excluding the  Quetzal, can no longer carry players or creatures equipped with  C4 Charge
253.98
  • Flyers carrying C4 Charge can now fly, but at a significantly reduced  Speed
  • Fixed a bug where flyer-carried C4's would disappear on clients after a certain distance
255.0 Fyers carrying creatures equipped with  C4 Charge now move at a fixed slow speed
256.0 Added the flyer nerf.
  • Flyers can no longer gain  Stamina mid-air, and must eventually land. This can be changed in the server settings with ?AllowFlyingStaminaRecovery=true
  • Flyers can no longer allocate levels to  Movement Speed, nor gain Movement Speed from imprinting
  • Mounted flyer  Speed reduced for all flyers, ranging from a 10%-30% reduction depending on the flyer
  • 50% decrease to all base Stamina in flyers, excluding the  Lymantria
  • Stamina in flyers now regenerate much slower, around 10 seconds across the board
  • Passenger carry  Weight now increased to 100% from the previous 30%
  • Added a 3-second cooldown on the Pteranodon's barrel roll
  • Various other modifications to various stats
  • Added new sound effects for the Pteranodon
256.3 All flyers excluding  Lymantria now have a ground attack
259.0
  • Raised level requirement to craft the  Pteranodon Saddle to level 38
  • Fixed an issue where flyers out of stamina would not auto-land and become stuck mid-air
260.0 Improved Pteranodon hovering animation
262.0 Increased the capsule size of the Pteranodon so that it can no longer fit through  Doorframes
263.0 Increased the ride distance for flyers to help players in the water to remount
279.275
  • Fixed a bug which would cause flyers to flee when players when attacking water
  • Improved flyer AI so they no longer circle each other when attacking each other so much
285.104 Extinction Expansion Release Added the  Corrupted Pteranodon
288.113
  • Improved flyer following when in water
  • Added Whistle Flyer Land command
312.65
  • Flying creatures will now prioritize picking up friendly creatures rather than dismounting friendly riders
  • Mounting a flyer will no longer instantly cause it to take off

Gallery [ ]

References [ ]

  1. ARK Smart Breeding

cummingsawfort.blogspot.com

Source: https://ark.fandom.com/wiki/Pteranodon

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